Workshop Program Wednesday, April 17 2013 9:00am - 12:30pm Salon C Building cloud-based computing environments for museum services - Erik Mitchell, USA 9:00am - 12:30pm Salon D Using Web 3D for exhibit design, promotion, and installation - Ross McKegney, Canada 9:00am - 12:30pm Salon G Game on and be playful: Creating games and digital toys for your museum - Sharna Jackson, UK, Danny Birchall, UK 9:00am - 12:30pm Salon A Web metrics with Seb Chan - Sebastian Chan, Australia 9:00am - 12:30pm Salon I Developing Short Form Video Elevator Pitches - Ryan Donahue, USA 9:00am - 12:30pm Salon H Script Writing for In-Gallery Mobile Interpretation: A Participatory Workshop and Crit Room - Stephanie Pau, USA, Erica Gangsei, USA 9:00am - 12:30pm Medford Adventures in embodiment: panoramic, panoptic & hemispheric immersion - Sarah Kenderdine, Australia/Hong Kong, Anita Kocsis, Australia 9:00am - 12:30pm Salon B Big Data/Small Data: GLAM Collections in the 21st Century - Amelia Abreu, USA 1:30pm - 5:00pm Salon G Designing for Everybody: Accessible, Responsive, Universal Design in Drupal - Matthew Fisher, USA, Matthew Donadio, USA 1:30pm - 5:00pm Salon D Open Exhibits Workshop - Charles Veasey, USA, Jim Spadaccini, USA 1:30pm - 5:00pm Salon I Developing Short Form Video Elevator Pitches - Ryan Donahue, USA 1:30pm - 5:00pm Salon H Managing an ad server and Google AdWords for your website - Maren Dougherty, USA 1:30pm - 5:00pm Salon C Creating museum mobile apps in house, the easy way - Slavko Milekic, USA 1:30pm - 5:00pm Salon B The Gallery in Your Hands: 3D Scanning & Printing - Miriam Langer, USA, Mike Murawski, USA 1:30pm - 5:00pm Medford Rules of Play: Design Elements of Addictive Online Learning Games - David Schaller, USA 5:15pm - 5:45pm Salon I 6:30pm - 8:30pm