Workshop Program

Wednesday, April 17 2013
9:00am - 12:30pm
Salon C

Building cloud-based computing environments for museum services
- Erik Mitchell, USA

9:00am - 12:30pm
Salon D
Using Web 3D for exhibit design, promotion, and installation
- Ross McKegney, Canada

9:00am - 12:30pm
Salon G

Game on and be playful: Creating games and digital toys for your museum
- Sharna Jackson, UK, Danny Birchall, UK

9:00am - 12:30pm
Salon A

Web metrics with Seb Chan
- Sebastian Chan, Australia

9:00am - 12:30pm
Salon I

Developing Short Form Video Elevator Pitches
- Ryan Donahue, USA

9:00am - 12:30pm
Salon H

Script Writing for In-Gallery Mobile Interpretation: A Participatory Workshop and Crit Room
- Stephanie Pau, USA, Erica Gangsei, USA

9:00am - 12:30pm
Medford

Adventures in embodiment: panoramic, panoptic & hemispheric immersion
- Sarah Kenderdine, Australia/Hong Kong, Anita Kocsis, Australia

9:00am - 12:30pm
Salon B

Big Data/Small Data: GLAM Collections in the 21st Century
- Amelia Abreu, USA

1:30pm - 5:00pm
Salon G

Designing for Everybody: Accessible, Responsive, Universal Design in Drupal
- Matthew Fisher, USA, Matthew Donadio, USA

1:30pm - 5:00pm
Salon D

Open Exhibits Workshop
- Charles Veasey, USA, Jim Spadaccini, USA

1:30pm - 5:00pm
Salon I

Developing Short Form Video Elevator Pitches
- Ryan Donahue, USA

1:30pm - 5:00pm
Salon H

Managing an ad server and Google AdWords for your website
- Maren Dougherty, USA

1:30pm - 5:00pm
Salon C

Creating museum mobile apps in house, the easy way
- Slavko Milekic, USA

1:30pm - 5:00pm
Salon B

The Gallery in Your Hands: 3D Scanning & Printing
- Miriam Langer, USA, Mike Murawski, USA

1:30pm - 5:00pm
Medford

Rules of Play: Design Elements of Addictive Online Learning Games
- David Schaller, USA

5:15pm - 5:45pm
Salon I
6:30pm - 8:30pm